All Classes
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All Classes Interface Summary Class Summary Enum Summary Exception Summary Annotation Types Summary Class Description ClientEndpoint The ClientEndpoint annotation a class level annotation is used to denote that a POJO is a web socket client and can be deployed as such.ClientEndpointConfig The ClientEndpointConfig is a special kind of endpoint configuration object that contains web socket configuration information specific only to client endpoints.ClientEndpointConfig.Builder The ClientEndpointConfig.Builder is a class used for creatingClientEndpointConfig
objects for the purposes of deploying a client endpoint.ClientEndpointConfig.Configurator The Configurator class may be extended by developers who want to provide custom configuration algorithms, such as intercepting the opening handshake, or providing arbitrary methods and algorithms that can be accessed from each endpoint instance configured with this configurator.CloseReason A class encapsulating the reason why a web socket has been closed, or why it is being asked to close.CloseReason.CloseCode A marker interface for the close codes.CloseReason.CloseCodes An Enumeration of status codes for a web socket close that are defined in the specification.ContainerProvider Provider class that allows the developer to get a reference to the implementation of the WebSocketContainer.DecodeException A general exception that occurs when trying to decode a custom object from a text or binary message.Decoder The Decoder interface holds member interfaces that define how a developer can provide the web socket container a way web socket messages into developer defined custom objects.Decoder.Binary<T> This interface defines how a custom object (of type T) is decoded from a web socket message in the form of a byte buffer.Decoder.BinaryStream<T> This interface defines how a custom object is decoded from a web socket message in the form of a binary stream.Decoder.Text<T> This interface defines how a custom object is decoded from a web socket message in the form of a string.Decoder.TextStream<T> This interface defines how a custom object of type T is decoded from a web socket message in the form of a character stream.DeploymentException Checked exception indicating some kind of failure either to publish an endpoint on its server, or a failure to connect a client to its server.EncodeException A general exception that occurs when trying to encode a custom object to a string or binary message.Encoder The Encoder interface defines how developers can provide a way to convert their custom objects into web socket messages.Encoder.Binary<T> This interface defines how to provide a way to convert a custom object into a binary message.Encoder.BinaryStream<T> This interface may be implemented by encoding algorithms that want to write the encoded object to a binary stream.Encoder.Text<T> This interface defines how to provide a way to convert a custom object into a text message.Encoder.TextStream<T> This interface may be implemented by encoding algorithms that want to write the encoded object to a character stream.Endpoint The Web Socket Endpoint represents an object that can handle websocket conversations.EndpointConfig The endpoint configuration contains all the information needed during the handshake process for this end point.Extension A simple representation of a websocket extension as a name and map of extension parameters.Extension.Parameter This member interface defines a single websocket extension parameter.HandshakeResponse The handshake response represents the WebSocket-defined HTTP response that is the response to the opening handshake request.MessageHandler Developers implement MessageHandlers in order to receive incoming messages during a web socket conversation.MessageHandler.Partial<T> This kind of handler is notified by the implementation as it becomes ready to deliver parts of a whole message.MessageHandler.Whole<T> This kind of handler is notified by the container on arrival of a complete message.OnClose This method level annotation can be used to decorate a Java method that wishes to be called when a web socket session is closing.OnError This method level annotation can be used to decorate a Java method that wishes to be called in order to handle errors.OnMessage This method level annotation can be used to make a Java method receive incoming web socket messages.OnOpen This method level annotation can be used to decorate a Java method that wishes to be called when a new web socket session is open.PongMessage The PongMessage interface represents a web socket pong.RemoteEndpoint The RemoteEndpoint object is supplied by the container and represents the 'other end' or peer of the Web Socket conversation.RemoteEndpoint.Async This representation of the peer of a web socket conversation has the ability to send messages asynchronously.RemoteEndpoint.Basic This representation of the peer of a web socket conversation has the ability to send messages synchronously.SendHandler A simple callback object for asynchronous sending of web socket messages.SendResult The result of asynchronously sending a web socket message.Session A Web Socket session represents a conversation between two web socket endpoints.SessionException A SessionException represents a general exception type reporting problems occurring on a websocket session.WebSocketContainer A WebSocketContainer is an implementation provided object that provides applications a view on the container running it.